Better warning messages
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13 changed files with 194 additions and 83 deletions
109
modules/logging_colors.py
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109
modules/logging_colors.py
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#!/usr/bin/env python
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# encoding: utf-8
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import logging
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# now we patch Python code to add color support to logging.StreamHandler
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def add_coloring_to_emit_windows(fn):
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# add methods we need to the class
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def _out_handle(self):
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import ctypes
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return ctypes.windll.kernel32.GetStdHandle(self.STD_OUTPUT_HANDLE)
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out_handle = property(_out_handle)
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def _set_color(self, code):
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import ctypes
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# Constants from the Windows API
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self.STD_OUTPUT_HANDLE = -11
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hdl = ctypes.windll.kernel32.GetStdHandle(self.STD_OUTPUT_HANDLE)
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ctypes.windll.kernel32.SetConsoleTextAttribute(hdl, code)
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setattr(logging.StreamHandler, '_set_color', _set_color)
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def new(*args):
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FOREGROUND_BLUE = 0x0001 # text color contains blue.
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FOREGROUND_GREEN = 0x0002 # text color contains green.
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FOREGROUND_RED = 0x0004 # text color contains red.
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FOREGROUND_INTENSITY = 0x0008 # text color is intensified.
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FOREGROUND_WHITE = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED
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# winbase.h
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# STD_INPUT_HANDLE = -10
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# STD_OUTPUT_HANDLE = -11
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# STD_ERROR_HANDLE = -12
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# wincon.h
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# FOREGROUND_BLACK = 0x0000
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FOREGROUND_BLUE = 0x0001
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FOREGROUND_GREEN = 0x0002
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# FOREGROUND_CYAN = 0x0003
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FOREGROUND_RED = 0x0004
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FOREGROUND_MAGENTA = 0x0005
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FOREGROUND_YELLOW = 0x0006
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# FOREGROUND_GREY = 0x0007
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FOREGROUND_INTENSITY = 0x0008 # foreground color is intensified.
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# BACKGROUND_BLACK = 0x0000
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# BACKGROUND_BLUE = 0x0010
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# BACKGROUND_GREEN = 0x0020
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# BACKGROUND_CYAN = 0x0030
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# BACKGROUND_RED = 0x0040
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# BACKGROUND_MAGENTA = 0x0050
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BACKGROUND_YELLOW = 0x0060
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# BACKGROUND_GREY = 0x0070
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BACKGROUND_INTENSITY = 0x0080 # background color is intensified.
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levelno = args[1].levelno
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if (levelno >= 50):
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color = BACKGROUND_YELLOW | FOREGROUND_RED | FOREGROUND_INTENSITY | BACKGROUND_INTENSITY
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elif (levelno >= 40):
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color = FOREGROUND_RED | FOREGROUND_INTENSITY
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elif (levelno >= 30):
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color = FOREGROUND_YELLOW | FOREGROUND_INTENSITY
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elif (levelno >= 20):
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color = FOREGROUND_GREEN
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elif (levelno >= 10):
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color = FOREGROUND_MAGENTA
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else:
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color = FOREGROUND_WHITE
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args[0]._set_color(color)
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ret = fn(*args)
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args[0]._set_color(FOREGROUND_WHITE)
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# print "after"
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return ret
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return new
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def add_coloring_to_emit_ansi(fn):
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# add methods we need to the class
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def new(*args):
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levelno = args[1].levelno
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if (levelno >= 50):
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color = '\x1b[31m' # red
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elif (levelno >= 40):
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color = '\x1b[31m' # red
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elif (levelno >= 30):
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color = '\x1b[33m' # yellow
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elif (levelno >= 20):
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color = '\x1b[32m' # green
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elif (levelno >= 10):
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color = '\x1b[35m' # pink
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else:
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color = '\x1b[0m' # normal
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args[1].msg = color + args[1].msg + '\x1b[0m' # normal
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# print "after"
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return fn(*args)
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return new
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import platform
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if platform.system() == 'Windows':
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# Windows does not support ANSI escapes and we are using API calls to set the console color
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logging.StreamHandler.emit = add_coloring_to_emit_windows(logging.StreamHandler.emit)
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else:
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# all non-Windows platforms are supporting ANSI escapes so we use them
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logging.StreamHandler.emit = add_coloring_to_emit_ansi(logging.StreamHandler.emit)
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# log = logging.getLogger()
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# log.addFilter(log_filter())
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# //hdlr = logging.StreamHandler()
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# //hdlr.setFormatter(formatter())
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